The Lore School [GWen]

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The Lore School [GWen]

First, tell us about your guild history.

We started as a small group of friends in a guild first built by Zilken Zatin called the Carlton Way [TCW]. As we played more and more and delved deeper into the lore of the game, ZZ created Lore School [GWen] to be a Luxon guild for the release of Guild Wars Factions.

How large is the guild?

We've always hovered around the 30 player mark and the roster is maintained to ensure all players are active.


How do you see the guild evolving over time?

We have a dedicated core of players that have been playing a long time and will most likely move into GW2. Our goal in the meantime is to get as many rank five or higher title holders as possible by the release of GW2, then take our merry band into a new future.

 

Does your guild have a favorite region/part of the world? Why?

We love the Underworld, because it always keeps you on your toes. One small slip and it can fold in an instant. Communication and patience win out, and the deeper you go the better the rewards. We've played together for quite a while now, so we know each others' play styles and much of the play is done without a word typed or spoken.

Can you share any tips or a build for beating a particular mission at Master level?

A popular build within the guild lately is the 600/Smite duo. With this setup we can Vanquish much faster and scythe through areas that give other builds a headache. And it's fast. For working people with little time, it's a great way to get the job done without losing the entire evening and pounds of sweat to stress.

 

Do you have any tips for defeating specific monsters?

Pain Inverter has become a must-have skill since it came onto the scene. In particular, the Great Destroyer suffers mightily at the hands of this single skill. Other bosses should beware any Hero packing it. You should try using Pain Inverter on a Jotun. It's funny when they smash themselves to death with one blow!